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Now you can play nearly all N64 games on your PC with raytracing, speedy FPS, and much more – we can sense Nintendo’s lawyers stirring

Imagine a distant scene somewhere off the coast of Japan. Year 2024, something is emerging from the depths. Something that no human has the power to stop, no matter how strong their army is. It can’t be, it can’t be Godzilla, right? No, it’s just Nintendo’s legal department photocopying cease and desist letters in preparation for a new onslaught of homebrew PC ports of their Nintendo 64 games from the ’90s.

How you ask? A new tool has been released that has been secretly worked on for over a year that can basically take the vast majority of classic N64 games and transform them with higher frame rates, ultrawide support, and even ​​that can be brought back into a playable PC format. ray tracing.

Oh goldeneye come to daddy. N64:recompile is a tool that recompiles N64 binaries into C code that can then be compiled into any platform and used for ports.

Now the process of doing this may not be for everyone as it requires a bit of technical knowledge. However, that won’t be a problem because guess what, a lot of Nintendo fans have it – just know that we can export amazing ports like we got last year in Super Mario 64 for many of our favorite Nintendo 64 titles. met. I don’t even have to get my hands dirty, courtesy of other people.

Now, it’s easy to guess what’s going to happen here since Nintendo still likes to push the occasional N64 game on Nintendo Online, but now that the cat’s out of the bag, Rolling Stone isn’t giving us any moss gathering. , and nerds everywhere are compiling Perfect Dar again, and somewhere, maybe Gex in a glorious ray-traced PC version.

Everything is on GitHub at the moment if you want check the project You can do this. It will be interesting to see what happens with this and Nintendo not really being known for letting things go,

featured image: AI-generated in ideograms


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